1. Real-time 3D terrain engines using C++ and and DirectX 9
Author: / Gregory Snook
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Programming,Three-dimensional display systems,Direct3D,C++ (Computer program language)
Classification :
QA76
.
76
.
C672
,
S64
2003
2. Real-time 3D terrain engines using C++ and and DirectX 9 /
Author: Gregory Snook.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Direct3D.,Direct3D.,C++ (Computer program language),Computer games-- Programming.,Three-dimensional display systems.,C++ (Computer program language),Computer games-- Programming.,Three-dimensional display systems.
Classification :
QA76
.
76
.
C672
S64
2003eb